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Rumble In The Ruins & Gold Rush

Rumble: I did the character modeling, textures, and look development. I re-topologized and modeled the characters based on the game models. Then, I made sure they rendered in the correct colorspace across the project through different softwares to match the game models. It was amazing to take a character from start to finish this way!
 

Gold: I was then responsible for the lighting. My focus was to make sure the lil fella was never lost in the vastness of the scenes. I was responsible for lighting 20+ shots in 3 weeks!

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